Hi there! Welcome to the official website of TheIvaneh Community Server! We’re a group of passionate individuals who strive to bring you, our fans, viewers and players, the most innovative gaming experiences.
Created by our proficient team of skilled developers, our trio of FiveM servers bring together everything we love through action-packed gamemodes, high-octane races and a curated freeroam sandbox. We have worked so hard to bring this incredibly exciting and unique experience together, and we’re privileged to share it with everyone.
Anyone who has followed TheIvaneh over the years knows that pushing the boundaries of game design and accelerating beyond the standards of innovation is in our core DNA. You’ll see that philosophy across our entire portfolio of custom gamemodes and races. From the intense heat of Busted to the unstoppable chaos of QUB3D, these experiences are designed to bring our entire community together through unique, bespoke gameplay that can’t be found elsewhere.
Thanks to everyone who has supported us and continues to do so. We’re eternally grateful and humbled by your dedication to our work and we’ll always integrate YOU into everything we do! Be on the lookout for open lobbies on TheIvaneh Community Server that give you the opportunity to play with us and make new memories together, or simply join any of our 3 servers to get involved in the action now. What used to be our wildest dream has become a reality, because of you. Now we want you to join us for the ride!
It's no surprise that Color Dash is one of our most popular custom game modes to date. Its innovative take on 'Musical Chairs', the classic party game, has proven to be a huge success.
Starting off in your car, you begin by driving around the map while patiently waiting for a color to be chosen by the game. Once announced, you need to get to a nearest platform with the same matching color as quick as you can! Pay close attention and react fast, you only have a few seconds before the rest of the floor disappears right before your eyes!
Upon arriving at the right color, stay put and prepare to defend yourself from any intruders that might be attempting to claim your spot. Once the elimination phase has ended and the ground has fully respawned, you're free to drive around again until the next color in line is chosen. Keep going for as long as you possibly can, whoever lasts the longest will claim victory.
Drive for your life and avoid the falling bombs or drop them so fast it inflicts devastation that’s just unavoidable. Whichever side of the action you’re on in BOMBERMAN, one thing is clear – there’s no slowdown to the enduring chaos.
Runners must survive by manoeuvring a multi-floored, yet fully destructible arena named Flimsy Fort. This surface may seem stable at first glance, but once the bombs begin to fall, expect it to crumble apart. Not only does the shrinking arena mean you’ll need to make smart use of Power Hop but finding yourself in the vicinity of a bomb and its explosion radius is certain to be fatal. Survivors who remain once the timer has expired are deemed winners, but the Bomberman will be doing everything in their power to ensure that’s not the case.
As for the Bomberman, they’re given an elusive top-down, bird’s-eye view of Flimsy Fort and must navigate it using an orbital camera. They also have access to an unlimited number of bombs with a short cooldown in-between each drop. This role can be approached in multiple ways. Do you aim to take down Runners with the sheer impact of the bomb upon detonation, or do you cleverly make smaller, but ever growing holes that make the arena increasingly harder for the survivors to navigate as the round progresses? It’s entirely up to you but eliminating all of them is the only way to ensure victory for the Bomberman.
You're trapped in a small arena inside of which the ground is slowly disappearing with every floor tile collapsing directly underneath you. How the hell did you end up in such situation?! Whatever, you might want to get out of there alive, so your best bet would be to avoid the crumbling concrete and try your hardest to stay above the void.
Playable in teams or free-for-all scenarios, be prepared to cooperate with any allies you might have to give your opponents a hard time staying on the remaining pieces of the ground. Remember, it’s crucial to take them out before the whole map gets erased from existence, so don’t go easy on them!
Ah yes, the classic game of Tag. It's back and more explosive than ever! The rules are very simple for this one: a team of up to four chases down the rest of the lobby in an effort to tag them using their vehicle. Once you get in contact with a Tagger, you're out of the game!
As a Runner, stay on the move and do your best to outmaneuver the Taggers by all means necessary before the time runs out. Remember, a vehicle driven by a Tagger will always be faster than yours, so think twice before you rely solely on your speed to get you to safety.
Sumo Pit takes demolition derbies to a whole new level. In this crazy new take on the fan-favorite game mode, players are placed in a dynamic arena that persistently changes its form over time. The longer you survive, the harder it gets to keep your wheels on the ground.
Every half a minute into the match, a new level is activated, therefore triggering the outer part of the arena to disconnect from the base and disappear into abyss – forcing anyone remaining on the platform to fall to their demise.
If the previous segment didn't sound scary enough, it's worth mentioning that each part of the arena is exceedingly steeper than its previous counterpart, therefore forcing players to heavily depend on the traction of their vehicles in order to stay alive.
Get ready to put your skills to the absolute test, because with each level, the pressure increases, and your chances of staying alive rapidly dwindle.
It’s time to put your steering aptitude to the test. Welcome to Tile Breaker, a gamemode that sees you leave behind a trail of falling hexagons regardless of which direction you drive in. The objective? Stay in the arena and be the last remaining survivor to win. Just know that it won’t be easy.
Tile Breaker takes place in our new jumbo-sized arena, Bouncy Castle. It’s humongous and colourful in every artistic sense. Just don’t be fooled by its innocent appearance however, as these hexagon platforms begin to collapse and disappear as soon as a player drives over them. Refrain from going over the tiles flashing red and make use of your Power Hop ability to stay in the game.
Bouncy Castle is made up of three vibrant floors, but that doesn’t necessarily mean you have three chances to survive. Stay on the top layer for too long and there might be no platforms below to catch you when you do eventually fall, leading you into the abyss. With each competitor striving for the same trophy, there will be no shortage of gaps to jump over as the match progresses.
As the game progresses, the tiles begin to disappear progressively faster. Players will also be transformed into different vehicles at specific intervals to spice up the action. Stay alive and you might just make it to the very end. Earning the crown in this castle is all that matters, whether you get it fair or dirty is up to you.
You’ve just found a bomb rigged to your vehicle, and the only way to get rid of it is by passing it on to another unfortunate soul. Welcome to Bomb Runners, a gamemode best known for ruining friendships across the board!
The match begins in a grace period, during which players can drive around and strategically position themselves on the map. Once the countdown hits zero and the game is in full effect, one or more lucky participants will find a ticking bomb attached to their car. In order to have it removed, a player carrying the bomb must transfer it to another player on contact.
The bomb can be shifted as many times, between any two players, at any given time. Having said that, the bomb will detonate precisely 30 seconds after being spawned. Whoever is unfortunate enough to carry it once the time is up will get eliminated from the game. Following the bomb claiming its first victim, the entire process repeats until there's only one survivor left.
Things are about to get heated on the streets of Los Santos, as a raging team of 30 cops have to intercept and chase down a crook trying to escape jail time using all means possible. Welcome to Busted!
As the crook, your mission begins inside the Pacific Standard Bank, which is in possession of a deposit box containing highly valuable and confidential information that Lester is dying to get his hands on. You must head down to the bank vault and steal it for him. On your way out, you'll be greeted by the entirety of LSPD just waiting to put a bullet inside your head. Luckily for you, Lester has provided you with a getaway car to get you out of there.
While on the run, do your best to stay away from the angry mob of cops seeking to immobillize your vehicle by taking advantage of narrow alleyways and tight turns. Be aware though, the LSPD will do whatever it takes to slow you down and bring you to justice. Letting them get too close for too long will result in getting busted, ending the game in their favor. When we said "the entirety of LSPD", we weren't joking. You'll also have to stay clear of the air unit watching down on you from the sky...
...which leads us to the cops. The pilot in charge of the police chopper is the only person capable of locating the crook on the radar. If you want to stand a chance at catching the crook, you'll need someone skilled enough to stay on the target vehicle at all time. Keep in touch with the pilot throughout the game to make sure you receive necessary guidance from them. Team play and effective communication are critical.
Successfully evading the cops for longer than 3 minutes will grant the crook an opportunity to escape. In such case, the crook will be prompted to drive to Los Santos International Airport and board a moving cargo plane ready to fly them out of the country.
Future crooks, we hope you're reading this. We repeat, the plane will be moving, therefore limiting you on time you'll have at disposal to drive in. If you don't make it in time, the plane will leave without you, rendering all that hard work completely useless and failing the mission. Good luck! You'll definitely need it.
Click the button below to learn more about Busted and get the scoop on all of its hidden details, tips and tricks to help you win.
There's a great deal of power-ups you may find scattered around Los Santos. Both cops and the crook have their own selection of power-ups available to use:
Spike Strips - Supplies a police unit with a set of spike strips which can be dropped at any time. For the sake of strategy planning, keep in mind that when dropped, the spike strips will emerge from the back of the car.
Speed Boost - Briefly increases the speed of the car.
Jammer - Temporarily prevents cops from using any power-ups.
Repair - Repairs and restores the car to its original state.
Speed Boost - Briefly increases the speed of the car.
At a random point during the crook's escape sequence, the air unit will obtain access to weapon upgrades, such as machine guns and non-homing missiles, allowing the pilot to interfere with the target vehicle.
Every crook should carefully plan out their getaway path ahead of time to avoid any unwanted surprises. Additionally, remember to stay off highways and freeways, driving in a straight line for too long will grant cops the ability to catch up in no time.
As a cop, work together with your fellow officers to pin the slippery bastard against any nearby walls or between as many police cars as possible. Doing so will bring the crook's vehicle to a halt and make the busting process much easier and faster.
Upon arriving at the airport, the cops may find blocking the rear entrance of the cargo plane a very useful strategy of preventing the crook from boarding the plane and claiming victory.
In this ridiculous take on demolition derby, you'll be under constant stress because stopping and hiding are not either of your options. Buckle up and step on the gas, because all vehicles have been rigged with explosives. Yeah, you read that right - explosives!
You're probably wondering what detonates them. Your speed does, or more specifically - how fast your vehicle is going. We'll be specifying a global minimum speed for all players throughout the entire match, with it gradually increasing every 30 seconds. If you stay under the speed limit for far too long, we'll launch your car straight up into the orbit and kick you to spectating. Simple as that. Last man standing wins the game!
Dropshot takes you up on an adventure like never before, one that will test your sense of awareness and vigilance. From the very first moment you drop into the match, it's crucial to stay alert and keep your guard up at all times.
Pay close attention to where you're going, as parts of the ceiling will begin to drop down onto the floor - crushing anyone underneath them.
Don't get fooled by a slow start to the game. Once the match is in full swing, you'll have to adapt to a much faster pace and the amount of tiles dropping onto the floor multiplying each wave. To help you perceive things better, all spots of the map affected by the dropping tiles will turn red just a few seconds ahead of them hitting the ground. That way, you'll get a headstart and know exactly what areas to avoid. The team or player that survives the longest wins the game!
The football season is in full swing with the introduction of Field Goal, our unique take on America's most beloved sport, challenging two teams of up to 16 players each to square off in an enduring competition to score as many points for their respective squads.
In this aggressive battle for triumph, the Offense Team must drive the distance using Brioso R/As and get across the playing field as a means to scoring points by reaching designated target goals all while evading the Defense Team from relentlessly attempting to stop them. Doing so won't be an easy task as players on the Defense Team are equipped with sturdy ramp buggies capable of launching incoming vehicles miles into the sky.
In order to build up score, players on the Offense Team can either land at the touchdown zone, granting the team 1 point or take up on a more courageous challenge by driving off the ramps located just ahead of the touchdown zone and passing through the daring goal post, earning them a total of 3 points. Upon a successful execution, points are added to the overall team score whereas players are respawned and prompted to go at it again for as long as the round is unfolding.
Once the halfway point is reached, both teams switch sides, giving players on the Defense Team a chance to prove themselves as Offense and make an effort to try and beat the score set by the opponents. Whichever squad accumulates higher sum at the end of the second round is crowned victorious.
Death from Above is an all-out warfare set in a quiet, seduced Hinterland located north of Blaine County, adorned by a staggering backdrop of Mt. Chiliad. In this mode, deadly Hunters will find themselves using the remote-controlled RC Baron, a tiny biplane based on the classic crop-duster that has been miniaturized and enhanced with some lethal upgrades. Their mission is to annihilate everyone on the timberland by dropping bombs from the sky that immediately denotate upon impact.
Meanwhile, the Runners are tasked to dodge these explosive missiles using any given off-road vehicle of their choice, all whilst they navigate through the dense forestry in this lush backcountry. But Hunters will also be facing some challenges of their own, too. The bespoke arena is covered in tall, standing trees which interfere with the RC Baron’s path of flight, challenging pilots to be agile and nimble whilst they chase down Runners – as a single head-on collision with one of these trunks is certain to bring any aircraft down. Blips displayed on the radar rely on proximity, only displaying Hunters as they begin to close in on their targets.
Each time a Runner is eliminated, they’ll instantly respawn in the RC Baron and switchover to the Hunters. This makes the game increasingly difficult for Runners who remain clenched for their survival, but also allows everyone to keep playing with an objective, regardless of their role. Power-ups have also been placed throughout the woodland for Runners, including the beloved Speed Boost – the perfect ability for escaping the fire and fury of a bomb attack, as well as Stealth, which enables them to remain hidden from their predators.
Regardless of which side you choose to occupy, skill and awareness are both an absolute necessity in Death from Above. With each round lasting for approximately 3 minutes, it’s crucial that Hunters drops bombs with exact precision to take out their prey, whilst Runners need to combine wits and driving ability to successfully outmanoeuvre the ongoing storm of fatal missiles dropping from the sky. Bombs Away!
Get ready to demonstrate your dodging expertise in this intense and unforgiving gamemode that sees survival as the only option to win.
In Avalanche, all contestants are faced with a challenge of attempting to climb an incline while avoiding a barrage of vehicles rapidly spiralling down in an attempt to take them out. In the event of getting caught by the evermoving destruction, which is inevitable to occur unless you’ve got the skills to prove otherwise, you'll respawn at the start and be given another chance to try again.
Your ability to make it to the top will rely mostly on your luck, but your chances of surviving may also largely depend on the speed of your reflexes. You'll see vehicles moving from side to side, going up and down, speeding up as well as slowing down, so it's important to react fast to any incoming danger and move out of its way as soon as possible. Do you have what it takes to become a part of the winner's circle?
Avalanche features two distinct variations: The classic experience you all know and love, that sees you on-foot ascending through an onslaught of continuously falling vehicles. Meanwhile, our unique twist has you controlling a cute, yet agile RC Bandito. Make use of its nimble handling to soar through the ever descension of plunging cars. To win, you must reach the top of the incline before the timer expires.
Welcome to a wasteland of the undead. Set in a blazing, toxic-filled desert located just outside of San Andreas, this unique take on the classic Infected mode will have you running for your life, literally – but unfortunately for you, there’s no way to escape this undead horde of vehicles.
Your goal is to survive for as long as possible, manoeuvring across the vast desert canvas and praying the Infected don’t manage to catch up. Their only goal is to smash into you, and if successful in that task, you’ll see yourself joining their side. Your choice of vehicle will immediately transform from purple to green, identifying your newly-found allegiance to this heinous crowd as you attempt to hunt down and infect the remaining players.
Infected features several bespoke vehicle classes that have been handpicked for both survivors and hunters alike, including the Mad Max-inspired 'Apocalypse' vehicles. This line-up of automobile rust is ready and equipped to take on the hidden wasteland of Infected and its scorched landscape. Whether you’re driving across the sand dunes, climbing over gigantic rocks or knocking down cacti – all in your pursuit of either chase or escape, there’s nothing that can get in your way.
The Infected will always be able to track down survivors via their mini-map, whilst those who remain alive will be forced to rely on the green arrows that point down at those attempting to take them down. These are always visible above vehicles being driven by the Infected, but the overall gloomy tint created within this environment can often make them a challenge a see – especially at breakneck speed combined with a fear of the unknown.
To assist in your mission of endurance or takedown, the desert is scattered with power-ups that can be used by either side to support their given objective. These include the Speed Boost, which provides the player with a temporary shot of adrenaline that can be incredibly beneficial for a hunter attempting to catch their prey, while the Shield is the perfect defence mechanism for any survivor about to collide head-on with an unwanted caller. Whilst each round begins with just one infected player, these abilities will undoubtedly become more crucial as the undead horde enlarges by claiming more victims to add to their unstoppable army. Though should one or more survivors successfully outplay them for the designated time specified by the game, they’ll take home a well-deserved victory.
We hope you can handle pressure well, because this game mode will most certainly mess with your head. Now you can't say you haven't been warned!
At the very beginning of the match, a spike ball will spawn at the center of the map and begin to move around in random directions, bouncing off walls and taking turns as it desires. The longer the match takes, the faster the spike ball will move - making it progressively harder for players to avoid it. Why avoid it, you might ask? Well, if you are caught by the spike ball (even by the slightest scratch), you'll get absolutely annihilated out of the map and eliminated from the game. Last man standing wins, good luck!
Disregard everything you know about racing and get ready to book your ticket to what happens to be one of the most unique and ever-changing racing experiences you have yet to encounter. Race Royale has arrived!
This is no ordinary race. We like to refer to Race Royale as a ridiculous chase that pits you and 31 other racers against time in an increasingly hostile and dangerous world fueled by competition and dominated by the hunger for winning. Spanning across five different and entirely distinctive maps, each match of Race Royale begins at the highest point in the sky, to which you are being transported via a cargo plane. Upon your arrival, you are required to jump out of the plane and make your way to the ground as quickly as you can using a parachute equipped on your back. And with that, the game enters the preparation period.
Once you've secured landing, scout the area and locate nearby loot hidden inside crates (also visible on the minimap as tiny boxes with question marks displayed on them). Picking up a crate will grant you a random selection of items spanning across weapons, throwables, equipment, and more. Make sure to stock up on as many items as possible, especially weapons, as they'll offer you the best means of defending yourself against other racers. If you happen to land at a spot with no crates close by, worry not, as every player is equipped with an additional pistol designed as a starting weapon, which you can use in combat, should it be necessary.
Your next step is finding a vehicle. Absolutely anything you find in the world is accessible and therefore usable to you or any other player. If you're in a hurry and need something fast, look no further than traffic as a reliable source of transportation. Per contra, if you're more of a risk taker, you may explore and find yourself lucky to discover special rare vehicles such as fully-customized super cars, boats, helicopters or even planes in some secluded areas of the map. If you know where to look, you'll likely score a unique find.
Keep in mind that every special vehicle outside of traffic is backed by an algorithm that calculates the likelihood of it spawning during every single match. To better understand this, if you happen to find a helicopter on a nearby helipad during a random game of Race Royale, the chances are, it will likely not be there the following match.
Exclusive to Race Royale is an introduction of the fuel system. Any vehicle, and by that we mean any land, air, or sea vehicles (including both vehicles you may find in traffic as well as special vehicles) all run on a fuel tank. The moment you hop into a vehicle, the game will inform you of the current amount of fuel you have at disposal. Similar to the way special vehicles work, the fuel system runs on a new algorithm that calculates the percentage of fuel a vehicle may have at the moment of being acquired by a player. Additionally, all air vehicles start off with no more than 75% of fuel and are ranked worst when it comes to fuel efficiency compared to other forms of transport.
While on the topic of vehicles, Race Royale offers another set of game-changing additions and doubles down on strategy planning with a debut of Petrol Stations and Tyre Shops, available all across the entire game map. These can be used at any time during the game and offer a great way to preserve your active vehicle. Thanks to our great sponsors at RON, Xero, LTD Gasoline and Globe Oil, all Petrol Stations can refill your fuel tank all the way to the top for free, while our partners at Los Santos Customs have made sure you can fix your tyres at any nearby Tyre Shop for no extra cost! Keep in mind that performing any of the two services is only available to land vehicles and may take some time to complete, particularly when it comes to refueling your gas tank.
Now that you've collected a vehicle and you're aware of all of its characteristics, it's time to focus on the race itself. Once the preparation period has ended, the game will build a unique, procedurally-generated route and reveal its first checkpoint to all players in the game. Whilst you can follow its general direction on the radar, its exact location will only be displayed in your map menu, which won't allow you to set any waypoints. So, if you suffer from a bad sense of direction, you'll have to commit to the good old-fashioned way of getting around.
From there on out, every following checkpoint will get revealed only after you've collected the one prior to it, and based on the way the entire system functions, you won't know where the next one will take place until you trigger it. Every single route you race on is unique in its own way, allowing for a countless number of different experiences that all vary from each other in the way they play and feel.
Click the button below to learn more about Race Royale and get the scoop on all of its hidden details, tips and tricks to help you win.
As mentioned earlier, Race Royale features a total of five different maps, all of which are condensed variants of Grand Theft Auto V's map, except for the fifth and last one, which covers all of Los Santos and Blaine County.
Race Royale offers two distinct variations. Combat Mode delivers all the turbulent chaos discussed throughout this description. Expect blazing gunfire and devastating anarchy. Meanwhile, Cannonball Race is the exact opposite – disabling weapons and crate pickups, as well as wanted levels, special abilities and player lives. This is a pure drive to the finish line that relies entirely on map wits and racing skill.
If you happen to run out of fuel while flying a helicopter or a plane, or for some reason need to bail out and you're nowhere close to the ground, don't panic as you'll always jump out with an emergency parachute equipped on you.
Welcome to LSPD's busiest time of the year. Seeing as the Police Department wasn't too fond of sponsoring the races, you may see them around the streets chasing down other racers. Just don't get in trouble with them, we've got enough problems already.
Besides its Solo (free-for-all) mode, which puts every player against each other, Race Royale also features two team modes. They are as follow: Duos (2 players per team) and Squads (4 players per team). When playing in Duos or Squads, the only major difference from Solos is how you acquire the checkpoints. All players on the team must cross the checkpoint at the same time in order to successfully collect it.
So, it looks like you're in a huge lead ahead of everyone else. Good for you! Sadly, things are not as good as they seem. If you happen to be the first player to cross the final checkpoint and spawn the finish line, the game will send out a warning message to all other players in the game letting them know how well you're doing. Not only that, but any and all players who cross the final checkpoint before the finish line will receive a bounty on their heads as well as an instant 5-star wanted level. Good luck!
Having a hard time locating a checkpoint? Can't be bothered to check the map every 15 seconds? Look above and try to spot a huge yellow beam shooting up towards the sky.
Inspired by Rockstar's very own mode, Deadline returns in a state-of-the-art form, featuring brand new sceneries and an upgraded player count.
Up to 16 players compete in an emissive battle of precision as they mount a light trailing Shotaro and try to force enemy players into crossing their trail path emitting at the back of the motorcycle. Players unfortunate enough to come in contact with the light trail get obliterated within moments, leaving nothing but a corpse behind them. Rival your opponents by making calculated moves when attempting to cut them off with your line and take advantage of one of the following power-ups scattered around the arena for extra assistance:
• Speed Boost allows you to speed up ahead and surprise your opponents with a shift in lead as you prepare to make a move on them.
• Pulse shoots a blast of energy, launching anything it meets high up into the air.
• Zoned enables you to slow down time for greater precision movement.
• Power Hop grants you the ability to jump over enemy trails, should you find yourself in an uncomfortable situation.
We hope you're ready to face your fears, because even your worst nightmares won't be able to compete with what you're about to experience. Welcome to Survive The Tank.
You're being dropped into the game with nothing but a golf cart. Going up against you is a tank weighing 62 tons. Seems slightly unfair, doesn't it? Don't worry, it's not as bad as it looks. The tank may be bigger and stronger, but you're faster and more agile - use that to your advantage and stay out of its way. Remember, the game runs on a timer, so do your best to avoid the mighty Rhino for as long as you possibly can. Survive until the timer runs out, and you'll win.
Get ready to outline your true territorial instincts in this carnage-fuelled race against time, one that consistently challenges you and 31 other players to be the last man standing.
Once you land inside the game arena, you'll find yourself surrounded by four gigantic sets of towers sprawling across four different directions. These are homes to what we like to refer to as 'safehouses'. Simultaneous to the start of the game, you may notice one of these sets of towers adapt a visual change, most noticeably in the form of smoke, letting you know of their current status. Spotting these may not be as easy as it sounds, as you'll be required to continuously look around and notice them yourself, seeing as the game won't offer you any hints or directions whatsoever.
If you happen to sight a smoke spawn, rest assured the towers in question had been marked safe. Don't waste a single moment – rapidly make your way to their designated safehouse and wait inside. Keep in mind that your travel time is limited and will most certainly assure your elimination from the game, should you run out of it. Fortunately for you, each vehicle comes equipped with nitrous-oxide that frequently replenishes itself – use it to speed your way through each of the assigned safehouses before the allocated entry time expires. Consequently, anyone who fails to secure their safety is removed from the game, while the survivors move onto the next round.
Those lucky enough to persist will need to act quick, as the bridge connecting the safehouse with the rest of the arena won't stay there forever. Return to the middle grounds as fast as you can and from there on, prepare for the next round to begin. Each time you progress, the amount of time available to reach a safehouse will go down by two seconds, thus progressively making it harder for you to stay alive.
Hopper was born out of the idea that initially made absolutely no sense as a concept, only to then turn out to be a genuine spectacle of fun. Contrary to most of our gamemodes, Hopper doesn't pit you against other players. Instead, you're in a constant battle against the arena. Let us explain.
Your objective here is very simple - stay alive. Under no circumstances do you want to get knocked out. However, as mentioned earlier, the arena will continuously work against you as you try to survive under some seriously brutal conditions. Your two biggest enemies are the following: the floor and the ceiling.
From the very beginning, you'll notice the floor being swept by a huge red bump, moving from one side of the wall to the other. Its movement is completely unpredictable, while its effect makes for some particularly destructive, yet unexpected results. To clarify, if you happen to get in contact with the moving bump, the force it releases will immediately launch your vehicle straight up in the air, just high enough to reach the ceiling almost every time. The ceiling, on the other hand, is riddled with numerous spinning windmills patiently waiting to target their next victim and annihilate them out of existance. I guess that explains why this gamemode originally made no sense. It still doesn't.
Luckily for you, you’re able to avoid all this destruction by using the Power Hop, which allows you to jump over that constantly moving bump without getting anywhere near the ceiling. This crucial ability refuels for all players every 15 seconds and not only provides everyone with reassurance, but also a chance at survival. Trust us, you’re going to need it. To wrap it all up, every 40 seconds, the moving bump will increase its motion speed, therefore speeding up the pace of the game and making it more difficult to steer clear of danger.
The grand battle of deliberate crashing and ramming is back, but this time with an epic twist sprinkled on top. If you thought disappearing platforms were too much to handle, you are absolutely not ready to experience what QUB3D has to offer.
You better strap yourself in, because neither you or anyone else is in charge no more. Instead, everyone's faith is in the hands of a bizzare mechanism working around the clock to make your life even more miserable. It's the classic game of demolition derby taking place on a fully dynamic and rotating cube you will absolutely love to despise. The rules are very simple, there are none. All you need to do is stay alive, and the only way you're able to do that is by keeping up with the cube's unpredictable movement. Get distracted even for a moment and before you know it, you'll end up in the loser's circle.
In this epic new variant of an old-school 'Capture The Flag' gamemode, your goal is to grab the checkered flag and hold it for as long as you possibly can. Sounds simple enough, right? Well, here's the twist you've been anticipating - the flag transfers on contact. Should you get hit by another player, the flag will automatically shift position off of you and attach itself onto its new possessor. At that point, your only course of action is doing whatever it takes to grab it back.
With the flag in your custody, your diligence will get awarded with a point for every second you hold onto it. Inevitably, your notoriety will soar too - it won't take long until everyone is breathing down your neck fighting to steal the flag away from you. Having said that, the player with the most amount of points scored throughout the game will emerge victorious.
Your ability to keep the flag will heavily depend on your driving skills as well as the proficiency in outsmarting enemy players as they try to chase you down. Additionally, keep an eye out for special power-ups appearing all over map. Depending on the nature of each power-up, you can either use them to give yourself an advantage or simply screw up others for a short stretch of time. Remember, every second counts!
Remade entirely from scratch for Grand Theft Auto V, Trouble in Terrorist Town (TTT) returns from its roots in Garry's Mod for yet another deceptive episode of backstabbing and betrayal.
The game follows a group of players under the name of 'innocents' as they discover the presence of 'traitors' among them, out to kill anyone who is not a part of the traitor team. Shortly after commencing a game of TTT, every player is appointed a role, only known to the player themselves. From there, innocents must work together to survive by discovering the indentities of the traitors and eliminating them from the game, while the traitors must use the element of surprise as well as their ability to deceive others to hide their true nature and ensure no innocent player survives before getting caught.
Available to both innocents and traitors are crates and briefcases scattered around the eternity of the game map, which upon collecting, yield a number of items ranging from all sorts of firearms, melee weapons and throwables, such as knives, pistols, shotguns, submachine guns, rifles and grenades, to rare and unique tools and devices, including the following:
• Scanner - used to scan corpses of fallen players and reveal useful information about their identities, time and cause of death, but also their roles within the group.
• Med Kit - used to heal yourself or other players within your immediate vicinity. Also utilized as a revival kit to resuscitate players that have been dead for no longer than 25 seconds.
• Flashlight - used to light up your way during the darkest hours of the game.
In addition to the items listed above, traitors can enjoy an even wider selection of hardware available exclusively from the Item Shop, which offers a great way to upgrade your arsenal in exchange for in-game dollars earned through murdering those filthy innocents. Be aware that carrying and using weapons acquired from the Item Shop may or may not reveal your identity to others, depending on how devious your actions are.
As the game goes on, you may even come across some of our brand new interactive features. These include light switches, which can be turned off, triggering eternal darkness to occur in every corner of the map, or if you're lucky enough, you'll find the Traitor Testing Room become functional, opening up the possibility for anyone to have their role disclosed to the entire world. Happy hunting!
In King of The Target, you and your fellow teammates are tasked to capture an objective area positioned at the centre of the map. As soon as the game starts, quickly drive off the starting ramp and make your way onto the target to begin filling up your team's Control Meter.
The goal is to occupy the target with as many of your teammates as possible, allowing the Control Meter to fill up faster and get you closer to victory. The more of you there are on the target, the quicker it goes. With three other teams working toward the same goal, you'll be required to band together, put up a fight and make sure your team is the first one to reach a total of 100% capture score.
Congratulations, you're moving up in the world! You've just been invited to participate in what happens to be one of Hollywood's longest running clichés. Welcome to the modern rendition of 'Mexican standoff'. That's right, even you get a chance to be a star for once in your life.
Each Bullet Counts matches up to 32 players in a free-for-all battle for survival, in which every round, players are given a pistol holding a single bullet with the intention of using it on one other player inside the circle. As soon as the signal is given, all players may open fire and let the hell break loose. Shortly following the bloodbath, survivors are equipped with another bullet and moved onto the next round. The same course of action replays until there's only one player left standing in the arena.
Blow In, an all-wheel-drive reincarnation of 'Capture The Flag', splits players into two teams: Attackers and Defenders. The defending team must protect the checkered flag and keep it safe throughout the duration of the match, while the attacking team is faced with a challenge to steal the flag away from Defenders and return it back to their base before the time runs out.
Both teams are fitted with their own unique advantages. Defending team benefits from the ability to eliminate an Attacker on contact, while the attacking team is provided with multiple different access points to the flag for enhanced strategy planning.